Hi everyone
I started writing a series on Pragmatic Category Theory for Beginners focusing on real-world use cases rather than theory. All code examples are in OCaml.
The first part was just finished:
It’s just the beginning, and I have plans to describe more and provide more examples in future parts. I also plan to make a video version as well.
I hope you’ll enjoy it!
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dx3mod
July 30, 2024, 6:49pm
2
Cool! I look forward to continuing
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pyx
August 1, 2024, 4:38am
3
That will be great! Looking forward to it. BTW, the title reminds me of Category Theory for Programmers by Bartosz Milewski.
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I really enjoyed the Category Theory series you YouTube by Bartosz Milewski. I can strongly suggest watching it!
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Interesting read!, that something I use at daily (two or more input become one output e.g String.concat, as far I understand) but idk it had a name. Thank you for the article, hope you could continue to another part.
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I just published the second part of my series, so I updated the topic.
Let me know when notifications become too noisy
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Where’s part 3?
We need to pump that Tetris Effect of yours
I chuckled when I read that
I remember having played a little too much tetris one time as a kid, I was seeing falling blocks “in real life” for a while.
Let me know when notifications become too noisy
No need to apologize. The material feels applicable to OCaml in my view, it’s very “logical”.
Currently, I’m studying Haskell because I want to learn more about those subjects, but I would have preferred to stay in OCaml for that.
The thing that really got me interested was stumbling upon this OCaml library’s guide to effect handling .
I understand it’s not everyone’s cup of tea, but I’m interested in these tools to model and manage complexity.
I think they’re very cool concepts and patterns.